====== Patch Notes 2025.02.07 ====== This patch adds improvements and changes to the AI including difficulty select and AI adaptive behavior. There are also a number of minor feature updates and bug fixes which may not all be detailed here. ===== Adaptive AI & AI Difficulty ===== - The bots in Evolver are governed by a state engine which includes several stats such as aggression, defense, and focus. Based on these stats and the opponent player's behaviors, the bot will make decisions in neutral, one oki, and more. While most of this infrastructure already existed, the bot will now adjust it's attitude scores to compensate for losses and switch up its decision making throughout the round based on whether it's winning or losing. - When selecting The Underground (Arcade Mode) or Versus AI mode, you will now be prompted to select a difficulty for the AI; this determines the number of skill points the bot has to allocate to it's personality traits. As such, selecting the difficulty of the AI does not directly determine the personality of each individual AI fighter. ===== Ranked Ghost Fighters ===== - There's a ghost in the shell! When queuing up for ranked, if there are not human players available, AI ghost players will join your session to battle you. This will enable players to gain ranked rewards as well as improve their skill level and Victory Rating for when other players are online and available. This change does not affect custom lobbies where a room number is required for participants to join. ===== General Patch Notes ===== - **General Bug Fixes** - Fixed several menu routing bugs - Fixed a bug where it was possible to enter a match without selecting 4 stances - Fixed several bugs related to which controller worked on the main menu - **General Combat Fixes** - Fixed a bug where supers could be deflected with standard weapon attacks - Fixed a bug where BreakBurst hitboxes could be destroyed by properly timed weapon attacks ===== Character Specific Changes ===== - **Auriel** - Fixed a bug where Auriel could not deflect opponent orbs in a mirror match - Changed BTHS hitbox - Changed Auriel's default Ballistics mode to manual; you can still hold R2/RT to change to automatic - **Amy** - SuCLow1 now has more pushback and pushes Amy backwards - **Briah** - Fixed a bug where Briah could permanently freeze himself between two ice walls - **Gorbral** - Updated DBHA attack zone to "OTG"