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patch_notes [2025/04/18 02:11] nrdshmnpatch_notes [2025/04/18 02:17] (current) – [Character Specific Changes] nrdshmn
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 ===== Character Specific Changes ===== ===== Character Specific Changes =====
-  - **Auriel** +- **Auriel** 
-    - Switching between Automatic Loading and Manual Loading of Ballistics is now down, forward, R2+  - Switching between Automatic Loading and Manual Loading of Ballistics is now down, forward, R2
  
  
-  - **Briah** +- **Briah** 
-    - Changed resilience score from a 3 to a 2.5 +  - Changed resilience score from a 3 to a 2.5 
-    - ThermalAlchemyLight3 now launches+  - ThermalAlchemyLight3 now launches
  
  
-  - **Gorbral** +- **Gorbral** 
-    - EchoKinesis attacks no longer repeater hits and instead of specific multihitting properties +  - EchoKinesis attacks no longer repeater hits and instead of specific multihitting properties 
-    - EchoKinesisHeavy1 is now a ground-bouncing Vapor attack +  - EchoKinesisHeavy1 is now a ground-bouncing Vapor attack 
-    - EchoKinesisLow1Augment is now easier to convert off of +  - EchoKinesisLow1Augment is now easier to convert off of 
-    - EchoKinesisHeavySpecial has improved hit pattern and knock direction +  - EchoKinesisHeavySpecial has improved hit pattern and knock direction 
-    - EchoKinesisLightSpecial is now ground-bouncing and has improved Augment utility +  - EchoKinesisLightSpecial is now ground-bouncing and has improved Augment utility 
-    - EchoKinesisLightSpecialAugment Up will no longer cause Gorbral to rise if he is grounded+  - EchoKinesisLightSpecialAugment Up will no longer cause Gorbral to rise if he is grounded
  
-  - **Thadeo** +- **Thadeo** 
-    - Increased forward movement of CopterBladeLight3Augment +  - Increased forward movement of CopterBladeLight3Augment 
-    - Changed momentum of CopterBladeLightAir +  - Changed momentum of CopterBladeLightAir 
-    - StormCallerLight has generally improved movement +  - StormCallerLight has generally improved movement 
-    - StormCallerLightAir is now ground-bouncing and has a forward moving trajectory +  - StormCallerLightAir is now ground-bouncing and has a forward moving trajectory 
-    - StormCallerHeavyLow1 is now a long range PushThrow  +  - StormCallerHeavyLow1 is now a long range PushThrow  
-    - StormCallerHeavyAir is now a long range PushThrow with backwards momentum +  - StormCallerHeavyAir is now a long range PushThrow with backwards momentum 
-    - StormCallerHeavySpecial is now an extremely long range projectile with lots of knock back+  - StormCallerHeavySpecial is now an extremely long range projectile with lots of knock back
  
 ===== Previous Patches ===== ===== Previous Patches =====
patch_notes.txt · Last modified: 2025/04/18 02:17 by nrdshmn